Student Projects

The project list may be subject to change, but if that happens this page will be updated in accordance.

Project Summary NÂș Students Necessary Skills Nice to Haves Students' Autonomy (0-5)
SciOps A project template for using cutting-edge computer tooling for next-level organization, collaboration, transparency and automation in research. 3-5 Very basic understanding of GitLab; Willingness to contribute under the GPL-v3.0-only license. git; GitLab CI/CD; Docker; (GNU) Make; Linux, Shell scripting. None of these are necessary just nice-to-haves. 3
Preregistration vs p-Hacking A Shiny App designed to illustrate the benefits of a preregistration using simple experimental designs. The aim is to simulate how the type I error (alphha error) changes when there is no preregistration compared to an approach strictly following a preregistration. Click here for more details. 3-6 basic R skills; a rough understanding of statistical power and type I error(alpha error) R / Shiny; 2-3
Differential evolution A Shiny app to illustrate differential evolution 3-5 R/Shiny skills, elementary calculus 3
EM algorithm A Shiny app to illustrate the EM algorithm 3-5 R/Shiny skills, elementary calculus 3
Copula for stop signal race model A Shiny app to illustrate copulas for the race model 3-5 R/Shiny skills, elementary calculus 3
Copula killing Wall Street Describe how a copula "killed" Wall Street 3-5 elementary copula knowledge some knowledge of how financial markets work 4
Plot your data! A Shiny app to illustrate the importance of plotting data. We will use the Anscombe quartet and data showing the Simpson's paradox 3-4 R/Shiny skills, (very) elementary statistics 3
Adaptive methods for data collection in psychophysics Explore how adaptive methods can be setup to gather psychophysical data stemming from non-monotonic psychometric functions. Depending on the number of students involved and their skills either (a) a Shiny app illustrating the workings of these methods or (b) a Markdown page describing how the work can be produced. 3-4 Basic probability, good R programming skills, Shiny/Markdown. Some basic background on psychophysics and simulation techniques are a plus (but not a requirement) 4